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Book Cover
E-book
Author Consalvo, Mia

Title Sports Videogames
Published Hoboken : Taylor and Francis, 2013

Copies

Description 1 online resource (318 pages)
Contents Cover; Sports Videogames; Title Page; Copyright Page; Table of Contents; Foreword; Introduction: Sports Videogames. Mapping the Field; Section One Defifining the Game; 1 Games, Sports, and Sport Videogames: Designed Challenges in Racing Games; 2 A Tale of Two Games: Football and FIFA 12; 3 What Are Sports Videogames?; 4 Joga Bonito: Beautiful Play, Sports and Digital Games; 5 Women, Sports, and Videogames; Section Two Remediating and Complicating; 6 Playing the Game on Television; 7 It's in the Game? Shifting Scene with Online Play
8 The Slow Grind: Skateboarding Videogames and the Culture and Practice of Skateboarding9 Likeness Licensing Litigation: Student Athletes and the Future of Sports Videogames; Section Three Fans and Players; 10 Playing Ball: Fan Experiences in Basketball Videogames; 11 Eventful Masculinities: Negotiations of Hegemonic Sporting Masculinities at LANs; 12 Sports Gaming in Everyday Life: A Meaning-Oriented Analysis of the Appropriation of the Online Soccer Manager Game Hattrick; 13 Why Sports Videogames Matter to Their Players: Exploring Meaningful Experiences in Playographies
14 Sports Videogames and Real-World Exercise: Using Sports Videogames to Promote Real-World Physical Activity Among AdolescentsContributors; Index
Summary From Pong to Madden NFL to Wii Fit, Sports Videogames argues for the multiple ways that sports videogames-alongside televised and physical sports-impact one another, and how players and viewers make sense of these multiple forms of play and information in their daily lives. Through case studies, ethnographic explorations, interviews and surveys, and by analyzing games, players, and the sports media industry, contributors from a wide variety of disciplines demonstrate the depth and complexity of games that were once considered simply sports simulations. Con
Notes Print version record
Subject Sports.
Video games.
sports.
video games.
Sports
Video games
Form Electronic book
Author Mitgutsch, Konstantin
Stein, Abe
ISBN 9781136191992
1136191992