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Book Cover
E-book
Author Corres Luna, Karla, author

Title The Pokémon GO craze / Karla Corres Luna, Yvette Schoutens, Meng-Hsien J. Lin
Published London : SAGE Publications: SAGE Business Cases Originals, 2020

Copies

Description 1 online resource : illustrations
Series SAGE Business Cases
SAGE Business Cases
Summary When Niantic Inc. released Pokémon GO, it became the most downloaded app in the iOS store. By June 2017, Pokémon GO had 752 million downloads and earned approximately USD 1.2 billion in revenue, partially due to Niantic's partnerships with companies such as Starbucks, T-Mobile, and Apple. However, the game's success was short lived and began declining in popularity soon after its launch. A game that was ahead of its time and received record breaking downloads and attention, now seemed a thing of the past. This case examines contributing factors to the meteoric rise and decline of Pokémon GO, in particular issues with safety and stability, and the strategic marketing that brought on, but could not sustain, the game's popularity
Bibliography Includes bibliographical references and index
Notes Description based on XML content
Subject Pokémon Go (Game) -- Case studies
Product life cycle -- Case studies
Mobile apps -- Marketing -- Case studies
Pokémon Go (Game)
Product life cycle.
Genre/Form Case studies.
Form Electronic book
Author Schoutens, Yvette, author
Lin, Meng-Hsien J., author
ISBN 9781529709056
1529709059