Limit search to available items
Book Cover
E-book
Author Honey, Margaret

Title Design, Make, Play : Growing the Next Generation of STEM Innovators
Published Hoboken : Taylor and Francis, 2013

Copies

Description 1 online resource (257 pages)
Contents DESIGN, MAKE, PLAY GROWING THE NEXT GENERATION OF STEM INNOVATORS; Copyright; Contents; Contributors; Acknowledgments; Introduction Design, Make, Play: Growing the Next Generation of Science Innovators; Chapter 1 The Maker Mindset; Chapter 2 Have Fun-Learn Something, Do Something, Make Something; Chapter 3 How Designing, Making, and Playing Relate to the Learning Goals of K-12 Science Education; The Cases; Chapter 4 NYSCI Design Lab: No Bored Kids!; Chapter 5 It Looks Like Fun, but Are They Learning?; Chapter 6 Designing Makerspaces for Family Learning in Museums and Science Centers
Chapter 7 The Ultimate Block Party: Bridging the Science of Learning and the Importance of PlayChapter 8 Squishy Circuits; Chapter 9 RAFT: A Maker Palace for Educators; Chapter 10 Designing for Tinkerability; Chapter 11 SciGames: Guided Play Games That Enhance Both Student Engagement and Science Learning in Tandem; Chapter 12 Making Their Way in the World: Creating a Generation of Tinkerer-Scientists; Chapter 13 Manor New Technology High School: The New Wave of STEM-Focused Schools; Index
Summary Design, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to inspire and motivate young people about science and technology learning. The book is aligned with the National Research Council's new Framework for Science Education, which includes an explicit focus on engineering and design content, as well as integration across disciplines. Extensive case studies explore real world examples of innovative programs that take place in a variety of setti
Notes Print version record
Form Electronic book
Author Kanter, David E
ISBN 9781136265693
1136265694