Description |
1 online resource (2 volumes) : color illustrations |
Series |
Lecture notes in computer science, 0302-9743 ; 7066-7067 |
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LNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics |
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Lecture notes in computer science ; 7066-7067.
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LNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics.
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Contents |
Machine generated contents note: Visual Computing -- Capturing Mini Brand Using a Parametric Shape Grammar / Kok Weng Ng -- Development and Usability Evaluation of Virtual Environment for Early Diagnosis of Dementia / Valerie Lesk -- Usability Study of Mobile Learning Course Content Application as a Revision Tool / Rohiza Ahmad -- Game Design Framework: A Pilot Study on Users' Perceptions / Azizah Jaafar -- Development of History Educational Game as a Revision Tool for Malaysia School Education / Nurul Huda Ibrahim -- Ontology Construction Using Computational Linguistics for E-Learning / A. Kannan -- Eye Tracking in Educational Games Environment: Evaluating User Interface Design through Eye Tracking Patterns / Mohd Firdaus Zulkipli -- Use of Content Analysis Tools for Visual Interaction Design / Alan F. Smeaton -- Improving Accessibility through Aggregative E-Learning for All Framework / Md. Jan Nordin -- Exploiting the Query Expansion through Knowledgebases for Images / J. Jaafar -- Usability Evaluation for ̀Komputer Saya': Multimedia Courseware for Slow Learners / Emelia Akashah Patah Akhir -- Reconstruction of 3D Faces Using Face Space Coefficient, Texture Space and Shape Space / Ean Teng Khor -- Research Finding for Usability Testing on ILC-WBLE / Pei Hwa Siew -- Factors Affecting Undergraduates' Acceptance of Educational Game: An Application of Technology Acceptance Model (TAM) / Azizah Jaafar -- Usability of Educational Computer Game (Usa_ECG): Applying Analytic Hierarchy Process / Azizah Jaafar -- Visual Learning through Augmented Reality Storybook for Remedial Student / Halimah Badioze Zaman -- Visualisation and Social Computing -- Preliminary Study on Haptic Approach in Learning Jawi Handwriting Skills / Azlina Ahmad -- Scaffolding in Early Reading Activities for Down Syndrome / Halimah Badioze Zaman |
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Note continued: Edu Tism: An Assistive Educational System for the Treatment of Autism Children with Intelligent Approach / A.K. Rabiah -- Investigating the Roles of Assistance in a Digital Storytelling Authoring System / Suziah Sulaiman -- MYNDA -- An Intelligent Data Mining Application Generator / Ahmad Tarmizi Abdul Ghani -- Scaffolding Poetry Lessons Using Desktop Virtual Reality / Halimah Badioze Zaman -- Augmented Reality Remedial Worksheet for Negative Numbers: Subtraction Operation / Halimah Badioze Zaman -- Developing Conceptual Model of Virtual Museum Environment Based on User Interaction Issues / Nor Azan Mat Zin -- Use of RSVP Techniques on Children's Digital Flashcards / Nazlena Mohamad Ali -- Cultural Learning in Virtual Heritage: An Overview / Noor Faezah Mohd Yatim -- i-JEN: Visual Interactive Malaysia Crime News Retrieval System / Shahrul Azman Mohd Noah -- Measurement Model to Evaluate Success of E-Government Applications through Visual Relationship / Tengku Mohd Tengku Sembok -- Conceptual Design for Augmented Reality Games Using Motion Detection as User Interface and Interaction / Dayang Rohaya Awang Rambli -- FaceSnap: Game-Based Courseware as a Learning Tool for Children with Social Impairment / Nur Zareen Zulkarnain -- Visual Measurement Model on Human Capital and ICT Dimensions of a Knowledge Society (KS) Framework for Malaysia towards an Innovative Digital Economy / M.C. Ang -- Visualization of the Hadith Chain of Narrators / Shahrul Azman Noah -- New Framework for Phylogenetic Tree Visualization / Bahari Belaton -- Technical Skills in Developing Augmented Reality Application: Teachers' Readiness / Azlina Ahmad -- Scenario-Based Learning Approach for Virtual Biology Laboratory (VLab-Bio) / Azlina Ahmad -- Towards a Multimodality Ontology Image Retrieval / Siti Norulhuda Sheikh Abdullah |
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Note continued: Visual Art Education Tool to Create Logo (APH-Pensil) Based on the Fundamental Design Theory Approach / Haslina Arshad -- Different Visualization Types in Multimedia Learning: A Comparative Study / Halimah Badioze Zaman -- Optimal Command and Control Method for Malaysian Army Small Units in a Malaysian Forest Environment: Small Unit Tactical Management System (SUTaMs) / Syed Nasir Alsagoff |
Summary |
The two-volume set LNCS 7066 and LNCS 7067 constitutes the proceedings of the Second International Visual Informatics Conference, IVIC 2011, held in Selangor, Malaysia, during November 9-11, 2011. The 71 revised papers presented were carefully reviewed and selected for inclusion in these proceedings. They are organized in topical sections named computer vision and simulation; virtual image processing and engineering; visual computing; and visualisation and social computing. In addition the first volume contains two keynote speeches in full paper length, and one keynote abstract |
Analysis |
Computer science |
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Computer software |
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Artificial intelligence |
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Computer graphics |
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Computer vision |
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Optical pattern recognition |
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Image Processing and Computer Vision |
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Pattern Recognition |
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Algorithm Analysis and Problem Complexity |
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User Interfaces and Human Computer Interaction |
Notes |
International conference proceedings |
Bibliography |
Includes bibliographical references and author index |
Subject |
Information visualization -- Congresses
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Image analysis -- Congresses
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Image processing -- Congresses
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Optical data processing -- Congresses
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Informatique.
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Image analysis
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Image processing
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Information visualization
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Optical data processing
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Genre/Form |
proceedings (reports)
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Conference papers and proceedings
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Conference papers and proceedings.
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Actes de congrès.
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Form |
Electronic book
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Author |
Halimah Badioze Zaman, 1954-
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ISBN |
9783642252006 |
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3642252001 |
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9783642251917 |
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3642251919 |
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