Description |
1 online resource (939 pages) |
Series |
Advances in Intelligent Systems and Computing ; v. 1217 |
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Advances in intelligent systems and computing ; 1217.
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Contents |
Intro -- Advances in Human Factors and Ergonomics 2020 -- Preface -- Contents -- User Interface and Accessibility -- The Importance of Computer Auto Personalization -- Abstract -- 1 Introduction -- 2 Research Method -- 3 Research Results -- 4 Conclusion -- References -- Designing Universal Icons: An Explorative Study -- Abstract -- 1 Introduction -- 1.1 The Universal Design of Icons -- 1.2 Effect of Culture on Icon Preference -- 2 Method -- 2.1 Participants -- 2.2 Experimental Design and Procedure -- 2.3 Item Categorization -- 3 Results -- 3.1 Icon Analysis -- 4 Discussion -- Acknowledgments |
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2.1 Participants -- 2.2 Materials and Apparatus -- 2.3 Experimental Design and Procedure -- 3 Results -- 3.1 Task Analysis -- 3.2 Analysis of System Usability Scale Questionnaire -- 4 Discussion -- 5 Conclusion -- References -- Fine Design of Music Application User Experience Based on First Sense Interactive Node Optimization: Example of Splashscreen -- Abstract -- 1 Introduction -- 2 Theories and Methods -- 2.1 Fine Design and Primacy Effect -- 2.2 Interaction Nodes -- 2.3 Semantic Difference Method -- 3 Splashscreen -- 3.1 Concept of Splashscreen -- 3.2 Importance Analysis of Splashscreen |
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3.3 Analysis of Splashscreen Design -- 4 Questionnaire Survey and Result Analysis -- 4.1 Questionnaire Survey -- 4.2 Result Analysis -- 5 Summary and Suggestions -- References -- The Assessment of Motion Sickness Induced by Sensory Conflict and Posture Instability -- Abstract -- 1 Introduction -- 2 Literature Review -- 2.1 Motion Sickness -- 2.2 Postural Instability Theory -- 2.3 Sensory Conflict Theory -- 2.4 Fast Motion Sickness Scale -- 3 Research Approach -- 3.1 Experiment Design -- 3.2 Experiment I. Subjects Without Training -- 3.3 Experiment II. Subjects with Training |
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3.4 Research Hypotheses -- 4 Experimental Results -- 5 Conclusion -- Acknowledgments -- References -- Study on Online Service Experience of Public Cultural Learning Space: Using the Self-service Seat Selection System of University Library as an Example -- Abstract -- 1 Introduction -- 2 The Investigation of University Library Seat Selection Interface -- 2.1 Formation and Distribution of Questionnaires -- 2.2 SUS Data Analysis -- 2.3 User Survey -- 3 Interaction Characteristics of the Existing System -- 4 Suggestions and Design of System Interface Optimization -- 5 Conclusion and Prospect |
Summary |
This book addresses emerging issues in usability, interface design, human-computer interaction, user experience and assistive technology. It highlights research aimed at understanding human interactions with products, services and systems and focuses on finding effective approaches for improving the user experience. It also discusses key issues in designing and providing assistive devices and services for individuals with disabilities or impairment, offering them support with mobility, communication, positioning, environmental control and daily living. The book covers modeling as well as innovative design concepts, with a special emphasis on user-centered design, and design for specific populations, particularly the elderly. Further topics include virtual reality, digital environments, gaming, heuristic evaluation and forms of device interface feedback (e.g. visual and haptic). Based on the AHFE 2020 Virtual Conference on Usability and User Experience, the AHFE 2020 Virtual Conference on Human Factors and Assistive Technology, the AHFE Virtual Conference on Human Factors and Wearable Technologies, and the AHFE 2020 Virtual Conference on Virtual Environments and Game Design, held on July 16-20, 2020, it provides academics and professionals with an extensive source of information and a timely guide to tools, applications and future challenges in these fields |
Notes |
International conference proceedings |
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Includes author index |
Bibliography |
References-Identifying and Improving Usability Problems of Cryptocurrency Exchange Mobile Applications Through Heuristic Evaluation-Abstract-1 Introduction-2 Method-3 Results-4 Discussion-5 Conclusion-Acknowledgments-References-Enhancing Webpage Navigation with a Novel Scrollbar Design-Abstract-1 Introduction-2 Related Work-3 System Design-4 Experimental Study-5 Results and Discussion-6 Conclusion-References-The Effect of Peephole Interaction Mode and User Experience on Wayfinding Performance-Abstract-1 Introduction-2 Method |
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References |
Notes |
Print version record |
Subject |
User-centered system design -- Congresses
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Human engineering -- Congresses
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Self-help devices for people with disabilities -- Congresses
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User interface design & usability.
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Computer vision.
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Education.
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Games development & programming.
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Biomedical engineering.
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Computers -- User Interfaces.
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Computers -- Computer Vision & Pattern Recognition.
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Education -- General.
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Computers -- Programming -- Games.
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Technology & Engineering -- Biomedical.
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Human engineering
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Self-help devices for people with disabilities
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User-centered system design
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Genre/Form |
proceedings (reports)
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Conference papers and proceedings
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Conference papers and proceedings.
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Actes de congrès.
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Form |
Electronic book
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Author |
Ahram, Tareq Z.
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Falcão, Christianne.
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International Conference on Human Factors and Wearable Technologies (4th : 2020 : Online), jointly held conference
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International Conference on Human Factors in Virtual Environments and Game Design (4th : 2020 : Online), jointly held conference
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International Conference on Human Factors and Assistive Technology (3rd : 2020 : Online), jointly held conference
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International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences (11th : 2020 : Online)
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ISBN |
9783030518288 |
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3030518280 |
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3030518272 |
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9783030518271 |
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9783030518295 |
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3030518299 |
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