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E-book

Title Educating learning technology designers : guiding and inspiring creators of innovative educational tools / edited by Chris DiGiano, Shelley Goldman, and Michael Chorost
Published New York : Routledge, 2009

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Description 1 online resource (xiii, 357 pages) : illustrations
Contents 1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano
Summary What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology - highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development
Bibliography Includes bibliographical references and index
Notes English
Print version record
Subject Educational technology.
Computer-assisted instruction.
Educational Technology
Computer-Assisted Instruction
EDUCATION -- Computers & Technology.
Computer-assisted instruction
Educational technology
Form Electronic book
Author DiGiano, Chris.
Goldman, Shelley V.
Chorost, Michael.
ISBN 9780203357217
0203357213
9781135590826
1135590826
9781135590772
113559077X
9781135590819
1135590818
0805864717
9780805864717
0805864725
9780805864724
1281900079
9781281900074
9786611900076
6611900071