Description |
1 online resource (xiii, 357 pages) : illustrations |
Contents |
1. Introduction : preparing the next generation of learning technology designers / Shelley Goldman, Chris DiGiano, and Michael Chorost -- 2. What is design knowledge and how do we teach it? / Christopher Hoadley and Charlie Cox -- 3. Focusing on process : evidence and ideas to promote learning through the collaborative design process / Emma Mercier, Shelley Goldman, and Angela Booker -- 4. Partnering with K-12 educators in collaborative design of learning technology / Shelley Goldman, Emma Mercier, and Angela Booker -- 5. Authentic design and collaboration : involving university faculty as clients in project-based learning technology design courses / Jennifer Meta Robinson, Alyssa Friend Wise, and Thomas M. Duffy -- 6. Moving from feedback to scaffolding : improving the LTD student's experience / Suzanne Alejandre and K. Ann Renninger -- 7. Interdisciplinarity in learning technology design courses / moderators, Angela Booker, Shelley Goldman, and Emma Mercier -- 8. Applying the 'studio model' to learning technology design / Charlie Cox, Steve Harrison, and Christopher Hoadley -- 9. A learning technology design course, deconstructed / Chris Quintana -- 10. Teaching educational design through computer game design : balancing expectations, abilities, and outcomes / Brett E. Shelton -- 11. Creating educational gamelets / Clayton Lewis and Alexander Repenning -- 12. Playground games and the dissemination of control in computing and learning / Deborah Tatar, Sirong Lin, and Joon Suk Lee -- 13. Reflecting on reflection : guiding and capturing student projects online / Chris DiGiano, Michael Chorost, and Mark Chung -- 14. To the student / Michael Chorost and Chris DiGiano -- 15. Featured student projects / Gucci Estrella and Chris DiGiano |
Summary |
What knowledge and skills do designers of learning technologies need? What is the best way to train them to create high-quality educational technologies? Distilling the wisdom of expert instructors and designers, this cutting-edge guide offers a clear, accessible balance of theory and practical examples. This cutting-edge guide: synthesizes learning, instructional design, and educational technology perspectives on learning-centered technology - highlighting how interdisciplinary work is driving the fields of the learning sciences and technology design and development |
Bibliography |
Includes bibliographical references and index |
Notes |
English |
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Print version record |
Subject |
Educational technology.
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Computer-assisted instruction.
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Educational Technology
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Computer-Assisted Instruction
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EDUCATION -- Computers & Technology.
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Computer-assisted instruction
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Educational technology
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Form |
Electronic book
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Author |
DiGiano, Chris.
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Goldman, Shelley V.
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Chorost, Michael.
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ISBN |
9780203357217 |
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0203357213 |
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9781135590826 |
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1135590826 |
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9781135590772 |
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113559077X |
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9781135590819 |
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1135590818 |
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0805864717 |
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9780805864717 |
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0805864725 |
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9780805864724 |
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1281900079 |
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9781281900074 |
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9786611900076 |
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6611900071 |
|