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Author G Munkowitz, Bradley speaker

Title GMUNK's 3D-Rendered Geometric Art Series: Start to Finish / with Bradley G Munkowitz
Published Carpenteria, CA linkedin.com, 2013

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Description 1 online resource (streaming video file)
Summary Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways
In this episode of Start to Finish, graphic designer Bradley G Munkowitz, known to his ardent fan base as GMUNK, lets us into his studio and reveals his process for creating op-art-inspired geometric prints. Learn how he uses a web app developed with code artist Marcin Ignac to divide simple primitives into complex multifaceted shapes, and then sends the results to Maya for shading, lighting, and rendering. It's a completely unorthodox use of this 3D toolset-but it's typical of GMUNK's work
Notes 10/25/201312:00:00AM
Cast Presenter: Bradley G Munkowitz
Notes Latest version of the following browsers: Chrome, Safari, Firefox, or Internet Explorer. Adobe Flash Player Plugin. JavaScript and cookies must be enabled. A broadband Internet connection
Form Streaming video
Author linkedin.com (Firm)