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Book Cover
E-book
Author Lacombe, Pierre (Writer), author.

Title Writing an interactive story / Pierre Lacombe, Gabriel Féraud, Clément Rivière
Published Boca Raton : CRC Press, 2019

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Description 1 online resource (1 volume) : illustrations (black and white, and colour)
Summary Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This is especially true for interactive games. Writing an Interactive Story will help the reader in navigating the creation process of interactive scripts, in addition to discovering behind the scenes narrative choices of renowned games, and will help you to harness your inner creativity. Guided by master interactive scriptwriters, the text presents its content in the form of a unique writing workshop. With interactive game writing, the player becomes the star of the work. Thanks to this method of storytelling, the morals of the game become resonant. This is because the weight of the narrative's choices and consequences rest fully upon the player. It's the ultimate narrative. Whether you are a video game enthusiast, student, or professional, discover how to create a more immersive personalized experience than ever before and give your players the opportunity to write their own destiny through their choices. The methods, strategies, and secrets of this new art await you. Features exclusive interviews with: David Cage - BAFTA Award for Best Story - Heavy Rain Jean-Luc Cano - BAFTA Award for Best Story - Life Is Strange Joe Penny, David Bowman - Telltale's The Wolf Among Us, The Walking Dead Benjamin Diebling - Beyond Two Souls, Detroit: Become Human Erwan Le Breton - Ubisoft Thomas Veauclin- The Council Fibre Tigre - Out There
"Written from the author's workbooks and compiling 18 years of experience, this book is intended for students and professionals of animation and is a teaching manual exclusively devoted to the work of the animation. It provides the keys to understand the principles of movement in animation and how to transmit that to characters"-- Provided by publisher
Notes Pierre Lacombe is a producer of interactive experiences and founder of Celestory, a start-up specializing in interactive script writing technologies for fiction and training. Gabriel Féraud is an award-winning interactive scriptwriter and author of video game and choose-your-own-adventure books. He is a specialist of the detective novel and former history teacher. Féraud gives master classes on the art of training and teaching. Clement Riviére is a writer and artistic director. He works on interactive fiction in video games, live performances and audio., He also teaches writing and theater in several schools in Europe
Print version record
Subject Interactive multimedia -- Authorship.
Animated films -- Authorship
Plots (Drama, novel, etc.)
COMPUTERS -- Computer Graphics -- Game Programming & Design.
Animated films -- Authorship
Interactive multimedia -- Authorship
Plots (Drama, novel, etc.)
Form Electronic book
Author Féraud, Gabriel, author.
Rivière, Clément, author.
ISBN 9780367814335
0367814331
9781000734959
1000734951
9781000735208
1000735206
1000735451
9781000735451
Other Titles Ecrire un scénario interactif. English