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Book Cover
E-book
Author Doran, John P

Title Unity 2021 Shaders and Effects Cookbook : Over 50 Recipes to Help You Transform Your Game into a Visually Stunning Masterpiece, 4th Edition
Edition 4th ed
Published Birmingham : Packt Publishing, Limited, 2021

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Description 1 online resource (485 pages)
Contents Table of ContentsPost Processing StackCreating Your First ShaderWorking with Surface ShadersWorking with Texture MappingUnderstanding Lighting ModelsPhysically Based RenderingVertex FunctionsFragment Shaders and Grab PassesMobile Shader Adjustment Screen Effects with Unity Render TexturesGameplay and Screen EffectsAdvanced Shading TechniquesShader Graph -- 2DShader Graph -- 3D
Summary Implementing shaders in your games can be notoriously challenging due to the complex math that stands in the way of attaining realism in games. This fourth edition, updated to Unity 2021, covers everything you need to know about vectors, constructing lighting with them, and using textures to create sophisticated effects without the complex math
Notes Print version record
Subject Three-dimensional display systems.
Computer games -- Programming.
three-dimensional.
Computer games -- Programming.
Three-dimensional display systems.
Form Electronic book
ISBN 9781839217692
1839217693