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Title Peripheral interaction : challenges and opportunities for HCI in the periphery of attention / Saskia Bakker, Doris Hausen, Ted Selker, editors
Published Switzerland : Springer, [2016]

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Description 1 online resource
Series Human-computer interaction series
Human-computer interaction series.
Contents Editors and Contributors; 1 Introduction: Framing Peripheral Interaction; Abstract; 1.1 Introduction; 1.2 A Brief History; 1.3 Framing Peripheral Interaction; 1.4 Challenges and Opportunities, Outlining This Book; Acknowledgments; References; Part I Theoretical Perspectives on PeripheralInteraction; 2 "Unseen, Yet Crescive": The Unrecognized History of Peripheral Interaction; Abstract; 2.1 Introduction: An Anthropologist on Earth-Observing Peripheral Interaction Among Humans, In re: Their Natural and Constructed Environments, Their Communities, and Their Cocktail Parties
2.2 Peripheral Interaction: As We DO Think-Explaining the Mechanisms that Underlie "Peripheral Interaction," "Flow," "MultiTasking," "the Cocktail Party Effect," and "Cross-Generational Habit"2.3 Iterative Feedback: As We May Learn-Explaining the Mechanisms that Underlie Our Interactions with the World Around Us and How We Learn from that Interaction; 2.4 Playing with Models: As We May Think We May Think-Using Our BRAINS to Explain the Mechanisms that Underlie Simple Reflexes, Coordinated Reflexes, Pattern Recognition, Intuition, and Ratiocination; 2.4.1 Level One: Reflexive Interaction
2.4.2 Level Two: Reactive Interaction2.4.3 Level Three: Reflective, Attentive, and Interaction; 2.4.4 The Three Levels Cooperating ... and Sometimes Conflicting; 2.5 Peripheral Interaction: Unseen, and Crescive, and Ubiquitous-A Brief Examination of the Fact that You Are Currently Interacting More Peripherally Than Deliberately, and an Argument for Why You Should Try to Stay that Way; 2.6 Lost in the Flow: The Inherent Danger of Designing Ubiquitous Interactions to Be Immersive-How We Might Use Our BRAINS to Avoid the Pitfalls of the Lack of Distraction
2.7 ABC Ringtones: The Possibility of Alerts as Peripheral Information-How We Might Apply Our BRAINS to a Practical Problem2.7.1 Interruption of Reflective Processing; 2.7.2 Interruption of Reactive Processing; 2.7.3 Interruption of Reflexive Processing; 2.8 Conclusion: How Peripheral Interaction Has Remained Both Unseen and Crescive-Gathering the Threads that Have Unfurled in Our Discussion and Attempting to Tie Their Fibers into a Knot upon Which the Reader Might Attempt to Climb to New Heights; References; 3 Theories of Focal and Peripheral Attention; Abstract; 3.1 Introduction
3.2 Filter Theories of Attention3.3 Spotlight Theories of Attention; 3.4 Attention and Visual Search; 3.5 Attentional Distribution Over Time; 3.6 Divided Attention and Attention Shifting; 3.7 Inattentional Blindness and Change Blindness; 3.8 Attention and Vision in the Periphery; 3.9 Neurophysiological Studies of Attention; 3.10 Attention and Ubiquitous Computing; 3.11 Conclusions; References; Part II Peripheral Interaction Styles; 4 Peripheral Tangible Interaction; Abstract; 4.1 Introduction; 4.2 Design of a Tangible Interface for Peripheral Desk Work; 4.2.1 Interface Design
Summary Computing devices have become ever more present in our everyday environments, however embedding these technologies into our routines has remained a challenge. This book explores the novel theory of peripheral interaction to rectify this. This theory examines how interactive systems can be developed in such a way to allow people to seamlessly interact with their computer devices, but only focus on them at relevant times, building on the way in which people effortlessly divide their attention over several everyday activities in day to day life. Capturing the current state of the art within the field, this book explores the history and foundational theories of peripheral interaction, discusses novel interactive styles suitable for peripheral interaction, addresses different application domains which can benefit from peripheral interaction and presents visions of how these developments can have a positive impact on our future lives. As such, this book's aim is to contribute to research and practice in fields such as human-computer interaction, ubiquitous computing and Internet of Things, a view on how interactive technology could be redesigned to form a meaningful, yet unobtrusive part of people's everyday lives. Peripheral Interaction will be highly beneficial to researchers and designers alike in areas such as HCI, Ergonomics and Interaction Design
Bibliography Includes bibliographical references
Notes Online resource; title from PDF title page (EBSCO, viewed April 4, 2016)
Subject Human-computer interaction.
Computer peripherals.
Computer Peripherals
peripherals (computer)
Ethical & social aspects of IT.
Human-computer interaction.
User interface design & usability.
COMPUTERS -- Computer Literacy.
COMPUTERS -- Computer Science.
COMPUTERS -- Data Processing.
COMPUTERS -- Hardware -- General.
COMPUTERS -- Information Technology.
COMPUTERS -- Machine Theory.
COMPUTERS -- Reference.
Computer peripherals
Human-computer interaction
Form Electronic book
Author Bakker, Saskia, editor
Hausen, Doris, editor
Selker, Ted, editor
ISBN 9783319295237
3319295233
3319295217
9783319295213