1. Film language as a system of visual communication -- 2. The importance of parallel film editing -- 3. Defining the basic tools -- 4. The triangle principle -- 5. Dialogue between two players -- 6. Three-player dialogue -- 7. Dialogue involving four or more persons -- 8. Editing patterns for static dialogue scenes -- 9. The nature of screen motion -- 10. Cutting after the movement -- 11. Motion inside the screen -- 12. Motion into and out of shot -- 13. Player A moves toward player B -- 14. Using master shots to cover motions on the screen -- 15. Irregular cases -- 16. Player A moves away from player B -- 17. Players move together -- 18. Solving difficult editing situations -- 19. Other types of motion -- 20. Twenty basic rules for camera movement -- 21. The panning camera -- 22. The travelling camera -- 23. The camera crane and the zoom lens -- 24. Action scenes -- 25. Editing in the camera -- 26. Moving from zone to zone -- 27. Combined teshniques -- 28. Film punctuation
Summary
This book is a visual narrative formulas for anyone involved in the film and tape industry