Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Table of Contents -- Acknowledgments -- Preface -- Introduction -- Part I: Theory and Tools -- 1 Acoustics and Analog Audio -- 2 Digital Audio -- 3 Music Theory for Audio Designers -- 4 Production Tools -- Part II: Soundscapes and Disciplines -- 5 DAW Essentials, Part I: Editing, Workflow, and Rendering -- 6 DAW Essentials, Part II: An Overview of Plug-ins -- 7 Understanding Soundscapes for Games -- 8 Sound Design -- 9 Music -- 10 Dialogue -- Part III: Practice -- 11 Production and Development -- 12 Implementation
13 Listening -- 14 Finding Game Audio Work -- Index