Description |
1 online resource (900 pages) |
Contents |
Cover; Title Page; Copyright; Dedication; Contents; Preface; Part I: Introduction; Chapter 1: Overview; Part II: Building Blocks; Chapter 2: Visual Sensitivity; Chapter 3: 2D Image Features; Chapter 4: Color; Chapter 5: 2D Motion; Chapter 6: Stereo and Accommodation; Part III: Surfaces and Movement; Chapter 7: Perspective; Chapter 8: Texture; Chapter 9: Illumination, Shading, and Shadows; Chapter 10: Perception of Material Properties; Chapter 11: Motion of Viewer and Objects; Chapter 12: 12.5 Suggestions for Further Reading; Part IV: Perception of Higher-Level Entities |
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Chapter 13: Spatial Orientation and Spatial CognitionChapter 14: Perception and Action; Chapter 15: Object and Scene Recognition; Chapter 16: Visual Attention and Search; Chapter 17: Event Recognition--Inanimate; Chapter 18: Event Recognition--Biological; References; Index; Color Plate |
Summary |
This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text provides a more direct tie between image generation and the resulting perceptual phenomena. It covers such topics as the perception of material properties, illumination, the perception of pictorial space, image statistics, perception and action, and spa |
Notes |
Print version record |
Subject |
Computer graphics -- Design
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Computers -- Computer Graphics
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Vision.
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Visual perception.
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Vision, Ocular
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Visual Perception
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sight (sense)
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visual perception.
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Computer graphics -- Design
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Vision
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Visual perception
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Form |
Electronic book
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Author |
Fleming, Roland
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Creem-Regehr, Sarah
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Stefanucci, Jeanine Kelly
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ISBN |
9781466502765 |
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1466502762 |
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