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Keywords (151-200 of 595)
151
E-book
2017

Storyboarding : Turning Script into Motion


Torta, Stephanie
2nd ed


Rating:

 
153
E-book
2017

The Blender Python API : precision 3D modeling and add-on development


Conlan, Chris, author

[United States] : Apress, 2017

Rating:

 
154
E-book
2017

OpenGL programming guide : the official guide to learning OpenGL, version 4.5 with SPIR-V


Kessenich, John M., author.
Ninth edition
Boston : Addison-Wesley, [2017]

Rating:

 
155
E-book
2017

Computer graphics programming in OpenGL with Java


Gordon, V. Scott, author.

Dulles, Virginia : Mercury Learning and Information, [2017]

Rating:

 
156
157
E-book
2017

Virtual reality and augmented reality : 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017, Proceedings


EuroVR International Conference (14th : 2017 : Laval, Mayenne, France)

Cham, Switzerland : Springer, 2017

Rating:

 
158
E-book
2017

Human-computer interaction -- INTERACT 2017 : 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings.


International Conference on Human-Computer Interaction (International Federation for Information Processing) (16th : 2017 : Mumbai, India)

Cham, Switzerland : Springer, 2017

Rating:

 
159
E-book
2017

Transactions on edutainment XIII




Berlin, Germany : Springer, 2017

Rating:

 
160
E-book
2017

Physically based rendering : from theory to implementation


Pharr, Matt, author.
Third edition
Cambridge, MA : Morgan Kaufmann, [2017]

Rating:

 
161
E-book
2016

WebGL insights




Boca Raton : CRC Press, Taylor & Francis Group, 2016

Rating:

 
162
E-book
2016

WebGL insights



[First edition]
Boca Raton : CRC Press/Taylor & Francis Group, [2016]

Rating:

 
163
E-book
2016

Mastering Unreal Engine 4.X


A.Moniem, Muhammad
1


Rating:

 
164
E-book
2016

Physically based rendering


Pharr, Matt
Third revised edition
[Place of publication not identified] : Morgan Kaufmann Publisher, 2016

Rating:

 
166
E-book
2016

Blender 3D: Designing Objects


Romain Caudron; Pierre-Armand Nicq; Enrico Valenza



Rating:

 
169
E-book
2016

GPU Pro 6 : advanced rendering techniques




Boca Raton, FL : CRC Press, [2016]

Rating:

 
170
E-book
2016

Architectural design with SketchUp : 3D Modeling, Extensions, BIM, Rendering, Making, and Scripting


Schreyer, Alexander (Alexander C.), author.
Second edition
Hoboken, N.J. : Wiley, [2016]

Rating:

 
171
172
E-book
2016

AutoCAD 2016 3D Modeling


Hamad, Munir M., author

Dulles, Virginia : Mercury Learning and Information, 2016

Rating:

 
174
E-book
2016

GPU pro 7 : advanced rendering techniques



First edition
Boca Raton, FL : A K Peters/CRC Press, an imprint of Taylor and Francis, 2016

Rating:

 
175
E-book
2016

Intel Xeon Phi processor high performance programming


Jeffers, Jim (Computer engineer), author.
Knights Landing edition
Cambridge, MA : Morgan Kaufmann is an imprint of Elsevier, [2016]

Rating:

 
177
E-book
2016

Game Engine Gems 3


Lengyel, Eric



Rating:

 
178
E-book
2016

Blender 3D incredible machines


Kuhn, Christopher, author

Birmingham, UK : Packt Publishing, 2016

Rating:

 
180
E-book
2016

VFX fundamentals : visual special effects using Fusion 8.0


Jackson, Wallace, author.

[New York, New York] : Apress, [2016]

Rating:

 
181
183
E-book
2016

Connected media in the future internet era




New York, NY : Springer, [2016]

Rating:

 
184
E-book
2016

Large-scale visual geo-localization




Switzerland : Springer, 2016

Rating:

 
185
E-book
2016

Information systems design and intelligent applications : proceedings of Third International Conference INDIA 2016.


International Conference on INformation Systems Design and Intelligence Applications (3rd : 2016 : Vishakhapatnam, India)

[New Delhi] : Springer, [2016]

Rating:

 
187
Book
2016

Computed tomography : physical principles, clinical applications, and quality control


Seeram, Euclid, author
Fourth edition
St. Louis, Missouri : Elsevier, [2016]

Rating:

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Location Call no. Vol. Availability
 W'PONDS  616.075722 See/Ctp 2016  AVAILABLE
 W'PONDS  616.075722 See/Ctp 2016  DUE 11-05-24
 W'PONDS  616.075722 See/Ctp 2016  AVAILABLE
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189
Streaming video
2016

Developing 3D games with Unity : build a complete 3D game with the Unity game engine


Manning, Jon, speaker

[Place of publication not identified] : O'Reilly, 2016

Rating:

 
191
E-book
2015

Autodesk Maya 2015 : 3D-animation vom concept zum final


Ostermann, Alexander N., author
1. Auflage
[Frechen, Germany] : Mitp, 2015

Rating:

 
195
E-book
2015

Kivy cookbook : enhance your skills in developing multitouch applications with Kivy


Solis, Hugo, author.

Birmingham, UK : Packt Publishing, 2015

Rating:

 
196
E-book
2015

SFML game development by example : create and develop exciting games from start to finish using SFML


Pupius, Raimondas, author

Birmingham : Packt Publishing, 2015

Rating:

 
197
E-book
2015

Cinema 4d apprentice : real world skills for the aspiring motion graphics artist


McQuilkin, Kent, author

Burlington, MA : Focal Press, 2015

Rating:

 
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