Description |
1 online resource (xv, 110 pages) : illustrations (some color) |
Series |
Synthesis Lectures on Computer Vision, 2153-1064 |
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Synthesis Lectures on Computer Vision (Springer (Firm)), 2153-1064
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Contents |
A Unifying Framework for Novelty -- Example Application of Framework: CartPole Domain -- Image Classification -- Novelty in Handwriting Recognition -- Visual Media Caption Domain -- Monopoly Multi-Agent Game Domain -- Related Work -- Prior Perspectives on Novelty and Conclusions |
Summary |
This book presents the first unified formalization for defining novelty across the span of machine learning, symbolic-reasoning, and control and planning-based systems. Dealing with novelty, things not previously seen by a system, is a critical issue for building vision-systems and general intelligent systems. The book presents examples of using this framework to define and evaluate in multiple domains including image recognition image-based open world learning, hand-writing and author analysis, CartPole Control, Image Captioning, and Monopoly. Chapters are written by well-known contributors to this new and emerging field. In addition, examples are provided from multiple areas, such as machine-learning based control problems, symbolic reasoning, and multi-player games |
Notes |
Online resource; title from PDF title page (SpringerLink, viewed August 10, 2023) |
Subject |
Artificial intelligence.
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Image processing -- Digital techniques.
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artificial intelligence.
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digital imaging.
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Artificial intelligence.
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Image processing -- Digital techniques.
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Form |
Electronic book
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Author |
Boult, Terrance E., editor.
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Scheirer, Walter J., editor.
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ISBN |
9783031330544 |
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3031330544 |
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