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Num Mark Subjects (1-50 of 234) Year Entries
3178 Found
1   Video games -- 17 Related Subjects   17
2 Video games.   398
3 Video Games -- adverse effects   3
4 Advertising -- Video games : Digital gaming and the advertising landscape / Teresa de la Hera  2019 1
5 Video games -- Aesthetics : Playing dystopia : nightmarish worlds in video games and the player's aesthetic response / Gerald Farca  2018 1
6 Video games and children.   49
7 Video games and children -- Health aspects : 24-hour movement behaviors and impulsivity / American Academy of Pediatrics  2019 1
8 Video games and children -- United States : Gamer nation : video games and American culture / John Wills  2019 1
9  

Video games and motion pictures -- See Motion pictures and video games


Here are entered works on the relationship between video games and motion pictures
  1
10 Video games and teenagers.   11
11 Video games and teenagers -- Austria : Immigrant youth, hip hop, and online games : alternative approaches to the inclusion of working-class and second generation migrant teens / Barbara Franz  2015 1
12 Video games and teenagers -- United States   3
13 Archaeology -- Video games : The interactive past : archaeology, heritage & and video games / edited by Angus A.A. Mol, Csilla E. Ariese-Vandemeulebroucke, Krijn H.J. Boom & Aris Politopoulos  2017 1
14 Video games -- Australia -- Exhibitions. : Reactivate! / [Antoanetta Ivanova, editor]  2004 1
15 Video games -- Australia -- Periodicals : Australian wireless gaming (Online)    1
16 Video games -- Australia -- Public opinion : "Killer games" versus "We will fund violence" : the perception of digital games and mass media in Germany and Australia / Jens Schroeder  2011 1
17 Video games -- Authorship.   38
18 Video games -- Authorship -- Case studies   2
19 Video games -- Authorship -- Juvenile literature : Make your own Twine games! / Anna Anthropy  2019 1
20 Video games -- Authorship -- Vocational guidance   7
21 Video games -- Automation : Practical video game bots : automating game processes using C++, Python, and AutoIt / Ilya Shpigor  2018 1
22 Video games -- Censorship -- Australia. : Report on video and computer games and classification issues / Senate Select Committee on Community Standards Relevant to the Supply of Services Utilising Electronic Technologies  1993 1
23 Video games -- China -- Hong Kong -- Periodicals : Hong Kong wireless gaming (Online)    1
24 Video games -- Computer programs.   7
25 Video games -- Congresses   48
26 Video games -- Cross-cultural studies   2
27 Video games -- Data processing : Game data science / Magy Seif El-Nasr, Truong-Huy D. Nguyen, Alessandro Canossa, Anders Drachen  2021 1
28  

Video games Design -- See Also the narrower term Video games Sound effects


  1
29 Video games -- Design.   623
30 Video games -- Design and construction.   2
31 Video games -- Design -- Case studies   3
32 Video games -- Design -- Computer programs   2
33 Video games -- Design -- Congresses   15
34 Video games -- Design -- Drama. : Level 5 / Les Films de l'Astrophore ; an Icarus Films release ; a film by Chris Marker  1996 1
35 Video games -- Design -- Examinations -- Study guides   3
36 Video games -- Design -- Handbooks, manuals, etc   2
37 Video games -- Design -- History.   6
38 Video games -- Design -- History -- Textbooks : History of digital games : developments in art, design and interaction / Andrew Williams  2017 1
39 Video games -- Design -- Juvenile literature   3
40 Video games -- Design -- Periodicals : International journal of computer games technology (Online)  2008- 1
41 Video games -- Design -- Pictorial works. : The art of Blizzard Entertainment  2013 1
42 Video games -- Design -- Psychological aspects   5
43 Video games -- Design -- Social aspects   3
44 Video games -- Design -- Social aspects -- Case studies : Making virtual worlds : Linden Lab and Second Life / Thomas M. Malaby  2009 1
45 Video games -- Design -- Study guides : Unity certified 3D artist courseware / Unity Technologies  2019 1
46 Video games -- Design -- Vocational guidance   8
47 Video games -- Development   36
48 Video games -- Drama.   2
49 Video games -- Economic aspects.   19
50 Video games -- Economic aspects -- Europe : Marketplace Europe. Why the world's biggest video game developers have their sights set on Europe / Cable News Network  2022 1
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