Description |
1 online resource (x, 241 pages) : illustrations |
Series |
Lecture notes in computer science, 0302-9743 ; 9596 |
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LNCS sublibrary. SL 1, Theoretical computer science and general issues |
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Lecture notes in computer science ; 9596. 0302-9743
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LNCS sublibrary. SL 1, Theoretical computer science and general issues.
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Contents |
Intro; Preface; Organization; Contents; Computer-Aided Musical Orchestration Using an Artificial Immune System; 1 Introduction; 2 Computer-Aided Musical Orchestration (CAMO); 2.1 Overview; 2.2 Sound Database; 2.3 Feature Database; 2.4 Pre-processing; 2.5 Representation; 2.6 Combination Functions; 2.7 Fitness Function; 3 Immune Inspired Musical Orchestration; 3.1 Opt-aiNet: An Artificial Immune System for Optimization; 3.2 Phase Vocoder; 3.3 Graphical Interface; 4 Evaluation; 5 Results and Discussion; 5.1 Subjective Evaluation; 5.2 Objective Evaluation; 6 Conclusions and Perspectives |
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3.2 What Is the Relative Level of Complexity of the Generated Patterns?3.3 How Does the Generated Audio Compare with Tidal?; 3.4 How Does the Fitness of the Population Change?; 4 Conclusion; 4.1 On the Experience of Live Coding with Evolved Patterns; 4.2 On the Need for a Quantitative Evaluation; 4.3 Closing Remarks; References; Towards Adaptive Evolutionary Architecture; 1 Introduction; 1.1 Research Design and Goal; 2 Background; 2.1 Interdisciplinary Scope: Philosophy, Architecture and ALife; 2.2 Interactive Evolution; 3 EvoCurtain: The Evolutionary Window Curtain |
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3.1 Set-Up and Spatial Layout3.2 Genetic Representation; 3.3 Interactive Evolutionary Setup; 4 Experiments; 4.1 Genetic Experimental Parameters; 5 Results; 5.1 Disagreement and Reconciliation; 5.2 Control and Preconceptions; 5.3 Time; 5.4 Interdisciplinary Perspective; 6 Discussion; 7 Conclusion; References; Plecto: A Low-Level Interactive Genetic Algorithm for the Evolution of Audio; 1 Introduction; 2 Background; 2.1 Genetic Algorithms; 2.2 Creative Potential of Lower-Level Audio Engines; 3 A Low-Level Audio Engine; 4 Growing the Population; 5 Searching the Population |
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5.1 Meaningful Representation of the Population5.2 Creating GA Landscapes; 5.3 Descriptive Icons; 5.4 A Navigational Tool for Plecto's Scatterplot Interface; 5.5 Refining Population Search; 6 Conclusion; References; Correlation Between Human Aesthetic Judgement and Spatial Complexity Measure; 1 Introduction; 2 Informational Theories of Aesthetics; 3 Spatial Complexity Measure; 4 Analysis; 5 Conclusions; References; Exploring the Visual Styles of Arcade Game Assets; 1 Introduction; 2 Related Work; 2.1 Procedural Content Generation; 2.2 Constrained Optimization and Constrained Novelty Search |
Summary |
This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications. The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation |
Notes |
International conference proceedings |
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Includes author index |
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English |
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Online resource; title from PDF title page (SpringerLink, viewed March 22, 2016) |
Subject |
Evolutionary programming (Computer science) -- Congresses
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Natural computation -- Congresses
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Computer music -- Congresses
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Computer art -- Congresses
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Algorithms & data structures.
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Artificial intelligence.
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Humanities.
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Mathematical theory of computation.
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User interface design & usability.
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Computers -- Programming -- Algorithms.
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Computers -- Intelligence (AI) & Semantics.
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Computers -- Computer Science.
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Computers -- Data Processing.
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Computers -- User Interfaces.
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Natural computation
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Computer art
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Computer music
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Evolutionary programming (Computer science)
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Genre/Form |
proceedings (reports)
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Conference papers and proceedings
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Conference papers and proceedings.
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Actes de congrès.
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Form |
Electronic book
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Author |
Johnson, Colin (Computer scientist), editor
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Ciesielski, Vic, editor
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Correia, João, editor
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Machado, Penousal, editor.
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ISBN |
9783319310084 |
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3319310089 |
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3319310070 |
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9783319310077 |
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